Two weeks ago, I found a board game store in Vancouver, and through it a variety of gaming events. The store is located about five blocks from my apartment, and I first saw it from a bus nearly two months after moving to Vancouver. It’s in the same neighborhood; to get from my apartment to the store requires walking on ordinary city streets with sufficient sidewalks and room to cross. However, those streets are residential, and so I have no reason to walk in that direction. It creates a split in what is formally the same neighborhood.
In my section of Vancouver, the two major throughfares are 4th Avenue and Broadway (9th). There is some retail elsewhere (e.g. on Cornwall, which is -1st, and even more so on Granville Island), but it’s not the continuous commercial development on the two major avenues. Even if it’s as big as Granville Island, it requires me to go specifically to it, whereas on 4th I can go until I see something I am interested in. Before I had wi-fi installed in my apartment, which is on 1st but which I got to by taking a 4th Avenue bus, I walked on 4th until I saw a cafe with free wi-fi and sat there.
This continuous retail ends roughly at the cross street I live on. It extends far east: on Broadway it’s to and beyond Cambie, but to the west it ends just west of Arbutus; on 4th, it extends east to about the Granville Bridge. As I said in my first post about Vancouver, the development on Broadway is fairly spiky, with peaks around Cambie, Granville, and Arbutus, but there’s also a base of 1- to 2-story retail. On 4th, the development is just continuous 1- to 2-story retail. The next major street west of Arbutus, Macdonald, has retail clusters at both Broadway and 4th, but on both avenues there’s a two-block residential gap between the Arbutus side and the Macdonald side. Living on the Arbutus side, I learned early that if I walk east there are cafes, stores, and restaurants immediately, and if I walk west there aren’t. The result is that even though in principle Macdonald is in my neighborhood whereas anything more than three blocks east of Arbutus isn’t, I go this far east of Arbutus much more than I go to Macdonald.
The main advantage of grid street networks over the gridless network of e.g. Providence is that they can provide continuous development, making it easy for people to spontaneously walk in all directions. In Providence spontaneity was provided only by the fact that I knew where the various retail clusters on the East Side were; in reality I would almost always go to Thayer rather than Wickenden or Wayland Square. In gridded cities neighborhoods are less formally defined around one center, but instead evolve more organically, since the center can shift over time and the street network doesn’t distinguish it from the boundary with the next neighborhood over.
On a broader level, this spontaneity is a good way to promote more access. If I can walk to interesting retail in more directions, there’s a higher chance I’ll find something that suits my interests, just as the gaming store does. It provides the same benefits as an increase in density or in travel speed, in this case specialization of retail.